<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>shilbert.com</title>
	<atom:link href="http://blog.shilbert.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.shilbert.com</link>
	<description>I&#039;ll change the theme soon, geez</description>
	<lastBuildDate>Mon, 26 Jul 2010 17:14:09 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=1339</generator>
		<item>
		<title>Concept art, etc.</title>
		<link>http://blog.shilbert.com/2010/07/concept-art-etc/</link>
		<comments>http://blog.shilbert.com/2010/07/concept-art-etc/#comments</comments>
		<pubDate>Mon, 26 Jul 2010 08:17:49 +0000</pubDate>
		<dc:creator>Scott Hilbert</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Platformer]]></category>

		<guid isPermaLink="false">http://blog.shilbert.com/?p=240</guid>
		<description><![CDATA[Some other progress: a friend of mine is willing to do music for Platformer. I also implemented support for background music in the game via XACT, and I&#8217;m going to add support for normal sound FX as well soon.]]></description>
			<content:encoded><![CDATA[<div id="attachment_258" class="wp-caption aligncenter" style="width: 310px"><a href="http://blog.shilbert.com/wp-content/uploads/2010/07/night_forest2.jpg"><img class="size-medium wp-image-258" title="night_forest2" src="http://blog.shilbert.com/wp-content/uploads/2010/07/night_forest2-300x170.jpg" alt="" width="300" height="170" /></a><p class="wp-caption-text">The forest at night.</p></div>
<div id="attachment_241" class="wp-caption aligncenter" style="width: 275px"><a href="http://blog.shilbert.com/wp-content/uploads/2010/07/painting.png"><img class="size-medium wp-image-241" title="painting" src="http://blog.shilbert.com/wp-content/uploads/2010/07/painting-265x300.png" alt="" width="265" height="300" /></a><p class="wp-caption-text">A distinguished gentleiguana.</p></div>
<p>Some other progress: a friend of mine is willing to do music for Platformer. I also implemented support for background music in the game via XACT, and I&#8217;m going to add support for normal sound FX as well soon.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.shilbert.com/2010/07/concept-art-etc/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Instantly distracted</title>
		<link>http://blog.shilbert.com/2010/07/instantly-distracted/</link>
		<comments>http://blog.shilbert.com/2010/07/instantly-distracted/#comments</comments>
		<pubDate>Tue, 06 Jul 2010 23:31:40 +0000</pubDate>
		<dc:creator>Scott Hilbert</dc:creator>
				<category><![CDATA[Insanity]]></category>
		<category><![CDATA[Misc. Programming]]></category>
		<category><![CDATA[Platformer]]></category>

		<guid isPermaLink="false">http://blog.shilbert.com/?p=235</guid>
		<description><![CDATA[So I haven&#8217;t worked on Platformer (directly) in a couple days. Spent the past several days working on a C# networking library (something like the basics of Twisted for handling TCP and UDP sockets in an event-based way, so I don&#8217;t have to think about threading.)  The plan is ultimately to make a fancy-pants networked [...]]]></description>
			<content:encoded><![CDATA[<p>So I haven&#8217;t worked on Platformer (directly) in a couple days. Spent the past several days working on a C# networking library (something like the basics of <a href="http://twistedmatrix.com/trac/">Twisted</a> for handling TCP and UDP sockets in an event-based way, so I don&#8217;t have to think about threading.)  The plan is ultimately to make a fancy-pants networked debug console for Platformer or other future games.</p>
<p>It&#8217;s a somewhat vague idea, but the general concept is that the game could expose a tree of objects with associated properties and commands. The console would be a separate process that connects and lets you browse the tree, view and edit properties, execute commands, and present the game&#8217;s log. This would be a more comprehensive version of the debug menu that&#8217;s present in Platformer right now, and would allow me to have a richer UI like sliders, color pickers, etc.</p>
<p>Wow, that sounds completely vague and tangential. Way to get distracted, self.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.shilbert.com/2010/07/instantly-distracted/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Actually coding a little</title>
		<link>http://blog.shilbert.com/2010/07/actually-coding-a-little/</link>
		<comments>http://blog.shilbert.com/2010/07/actually-coding-a-little/#comments</comments>
		<pubDate>Fri, 02 Jul 2010 22:54:06 +0000</pubDate>
		<dc:creator>Scott Hilbert</dc:creator>
				<category><![CDATA[Platformer]]></category>

		<guid isPermaLink="false">http://www.shilbert.com/wp/?p=206</guid>
		<description><![CDATA[Been doing some minor tweaks to get back into Platformer: Coded the game over screen using the image from the previous post, including a nice rotozoom/mode 7 looking effect. Added autorepeat support to the input manager. Ported some of the easing functions from TweenLite (which are ultimately based on Robert Penner&#8217;s Actionscript easing functions) to [...]]]></description>
			<content:encoded><![CDATA[<p>Been doing some minor tweaks to get back into Platformer:</p>
<ul>
<li>Coded the game over screen using the image from the <a href="http://blog.shilbert.com/2010/07/game-over-man-game-over/" target="_blank">previous post</a>, including a nice rotozoom/mode 7 looking effect.</li>
<li>Added autorepeat support to the input manager.</li>
<li>Ported some of the easing functions from <a href="http://www.greensock.com/">TweenLite</a> (which are ultimately based on <a href="http://robertpenner.com/easing/">Robert Penner&#8217;s Actionscript easing functions</a>) to C#. Most of them aren&#8217;t very complicated, but they&#8217;re useful for quickly adding polish.</li>
</ul>
<p>I don&#8217;t think I&#8217;ve mentioned it before, but something else I did a few months ago was write a simple 2D scene graph in Platformer. It&#8217;s only used in menu screens so far, but it&#8217;s very helpful to be able to arrange sprites &amp; text labels as objects instead of having to draw them in immediate mode. You generally don&#8217;t even have to write a Render() function for a screen any more, just a constructor &amp; an Update() function. It&#8217;s fairly minimalist, but I&#8217;ve ported most of the code that does drawing (except for the game <em>itself</em>, because that&#8217;s more complex and is more performance sensitive) over to the new scene graph system, and it seems to be a win as far as ease-of-use.</p>
<p>This was all inspired by some Actionscript 2D game libraries that are popular right now, like <a href="http://flixel.org/">Flixel</a> and <a href="http://flashpunk.net/">Flashpunk</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.shilbert.com/2010/07/actually-coding-a-little/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Game over, man. Game over.</title>
		<link>http://blog.shilbert.com/2010/07/game-over-man-game-over/</link>
		<comments>http://blog.shilbert.com/2010/07/game-over-man-game-over/#comments</comments>
		<pubDate>Thu, 01 Jul 2010 17:55:46 +0000</pubDate>
		<dc:creator>Scott Hilbert</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Platformer]]></category>

		<guid isPermaLink="false">http://blog.shilbert.com/?p=221</guid>
		<description><![CDATA[Working on some art for the Game Over screen. Iguana skull &#038; crossbones.]]></description>
			<content:encoded><![CDATA[<p>Working on some art for the Game Over screen. Iguana skull &#038; crossbones.</p>
<p><a href="http://blog.shilbert.com/wp-content/uploads/2010/07/gameover-3x.png"><img src="http://blog.shilbert.com/wp-content/uploads/2010/07/gameover-3x.png" alt="" title="gameover-3x" width="400" height="400" class="aligncenter size-full wp-image-222" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.shilbert.com/2010/07/game-over-man-game-over/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lenny visits the beach</title>
		<link>http://blog.shilbert.com/2010/06/lenny-visits-the-beach/</link>
		<comments>http://blog.shilbert.com/2010/06/lenny-visits-the-beach/#comments</comments>
		<pubDate>Wed, 30 Jun 2010 20:33:30 +0000</pubDate>
		<dc:creator>Scott Hilbert</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Platformer]]></category>

		<guid isPermaLink="false">http://blog.shilbert.com/?p=207</guid>
		<description><![CDATA[I&#8217;m going to try to actually post new stuff (at least art) on here weekly, since I&#8217;ve been neglecting the blog so badly. Here&#8217;s Lenny in a Hawaiian shirt. Should Platformer be a run-n-gun instead of a run-n-slash? He looks so happy.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m going to try to actually post new stuff (at least art) on here weekly, since I&#8217;ve been neglecting the blog so badly.</p>
<p>Here&#8217;s Lenny in a Hawaiian shirt.</p>
<p><a href="http://blog.shilbert.com/wp-content/uploads/2010/06/lenny-aloha-hires1.jpg"><img src="http://blog.shilbert.com/wp-content/uploads/2010/06/lenny-aloha-hires1-618x1024.jpg" alt="" title="lenny-aloha-hires" width="450" height="745" class="aligncenter size-large wp-image-219" /></a></p>
<p><a href="http://blog.shilbert.com/wp-content/uploads/2010/06/lenny-aloha.png"><img src="http://blog.shilbert.com/wp-content/uploads/2010/06/lenny-aloha.png" alt="" title="lenny-aloha" width="229" height="379" class="aligncenter size-full wp-image-208" /></a></p>
<p><a href="http://blog.shilbert.com/wp-content/uploads/2010/06/lenny-run-n-gun.png"><img class="aligncenter size-full wp-image-216" title="lenny-run-n-gun" src="http://blog.shilbert.com/wp-content/uploads/2010/06/lenny-run-n-gun.png" alt="" width="381" height="355" /></a></p>
<p>Should Platformer be a run-n-gun instead of a run-n-slash? He looks so <em>happy</em>.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.shilbert.com/2010/06/lenny-visits-the-beach/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Haven&#8217;t updated in a while</title>
		<link>http://blog.shilbert.com/2010/05/havent-updated-in-a-while/</link>
		<comments>http://blog.shilbert.com/2010/05/havent-updated-in-a-while/#comments</comments>
		<pubDate>Mon, 03 May 2010 17:27:53 +0000</pubDate>
		<dc:creator>Scott Hilbert</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.shilbert.com/wp/?p=205</guid>
		<description><![CDATA[So I guess I missed the entire month of April. I have been rather busy with other stuff so there&#8217;s not much to report on Platformer, sadly. Hopefully I will be able to return to working on it soon.]]></description>
			<content:encoded><![CDATA[<p>So I guess I missed the entire month of April. I have been rather busy with other stuff so there&#8217;s not much to report on Platformer, sadly. Hopefully I will be able to return to working on it soon.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.shilbert.com/2010/05/havent-updated-in-a-while/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Portfolio site</title>
		<link>http://blog.shilbert.com/2010/03/portfolio-site/</link>
		<comments>http://blog.shilbert.com/2010/03/portfolio-site/#comments</comments>
		<pubDate>Tue, 23 Mar 2010 07:12:43 +0000</pubDate>
		<dc:creator>Scott Hilbert</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.shilbert.com/wp/?p=201</guid>
		<description><![CDATA[I finally got around to making a portfolio site for myself. Also, shilbert.com now directs to the portfolio instead of this blog. Any comments or suggestions are welcome.]]></description>
			<content:encoded><![CDATA[<p>I finally got around to making a <a href="http://www.shilbert.com/portfolio/">portfolio site</a> for myself. Also, shilbert.com now directs to the portfolio instead of this blog. Any comments or suggestions are welcome.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.shilbert.com/2010/03/portfolio-site/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Art</title>
		<link>http://blog.shilbert.com/2010/03/art/</link>
		<comments>http://blog.shilbert.com/2010/03/art/#comments</comments>
		<pubDate>Thu, 18 Mar 2010 21:50:42 +0000</pubDate>
		<dc:creator>Scott Hilbert</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Platformer]]></category>

		<guid isPermaLink="false">http://www.shilbert.com/wp/?p=193</guid>
		<description><![CDATA[Rare art post day. Not pixel art this time, either.]]></description>
			<content:encoded><![CDATA[<p>Rare art post day. Not pixel art this time, either.</p>
<p><img src="http://www.shilbert.com/wp/wp-content/uploads/2010/03/lenny_final.jpg" alt="lenny_final" title="lenny_final" width="420" height="719" class="aligncenter size-full wp-image-195" /></p>
<p><img src="http://www.shilbert.com/wp/wp-content/uploads/2010/03/charcoal_final.jpg" alt="charcoal_final" title="charcoal_final" width="420" height="500" class="aligncenter size-full wp-image-194" /></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.shilbert.com/2010/03/art/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Some videos</title>
		<link>http://blog.shilbert.com/2010/03/some-videos/</link>
		<comments>http://blog.shilbert.com/2010/03/some-videos/#comments</comments>
		<pubDate>Sun, 14 Mar 2010 04:40:05 +0000</pubDate>
		<dc:creator>Scott Hilbert</dc:creator>
				<category><![CDATA[Platformer]]></category>

		<guid isPermaLink="false">http://shilbert.com/wp/?p=178</guid>
		<description><![CDATA[Figured I ought to post some videos of what Platformer looks like right now:]]></description>
			<content:encoded><![CDATA[<p>Figured I ought to post some videos of what Platformer looks like right now:</p>
<p><object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/lzP-MrRkiyw&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/lzP-MrRkiyw&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object></p>
<p><object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/A2-ebu5PVf8&#038;hl=en_US&#038;fs=1&#038;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/A2-ebu5PVf8&#038;hl=en_US&#038;fs=1&#038;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://blog.shilbert.com/2010/03/some-videos/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Going to GDC</title>
		<link>http://blog.shilbert.com/2010/03/going-to-gdc/</link>
		<comments>http://blog.shilbert.com/2010/03/going-to-gdc/#comments</comments>
		<pubDate>Tue, 02 Mar 2010 04:45:44 +0000</pubDate>
		<dc:creator>Scott Hilbert</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://shilbert.com/wp/?p=168</guid>
		<description><![CDATA[I&#8217;m going to GDC this year. I haven&#8217;t been before &#8212; the GDC and NCSU&#8217;s spring break never lined up &#8212; but now that I&#8217;ve graduated it doesn&#8217;t matter. Should be interesting.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m going to <a href="http://www.gdconf.com/">GDC</a> this year. I haven&#8217;t been before &#8212; the GDC and NCSU&#8217;s spring break never lined up &#8212; but now that I&#8217;ve graduated it doesn&#8217;t matter. Should be interesting.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.shilbert.com/2010/03/going-to-gdc/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

