Oh, so there is a blog here. I almost forgot.

I have had a little bit of time to work on Platformer again. Some of the things I am working on are:

  • Particles.
  • Refactoring how rendering works a little.
  • Thinking about enemy design.

Particles are not very interesting right now; they’re just a prototype that only supports single-pixel particles. Eventually I am going to have particles made up of series of line segments (for sparks) as well as particles that are animated sprites (for smoke.)


Particle test. Not very interesting.

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